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Spine Crawler

Zerg Spine Crawler

Description[]

Spine Crawlers are anti-ground defensive structures. Once constructed, they can Uproot to become mobile and Root elsewhere (on Creep). While uprooted, they cannot attack, and can be shuttled in friendly transports, such as Overlords and through the Greater Nydus Network.

Building Information[]

Attributes: Armored - Biological - Structure
Cost: Minerals 125 Vespene Gas 0
Build time: 33 seconds
Hit Points: 300
Armor: 2
Sight Range: 11
Requires: Spawning Pool

Weapon: Impaler Tentacle

  • Damage: 40 (Explosive Damage)
  • +0 damage each weapon upgrade
  • Attack speed: 1.78
  • Range: 7
  • Attacks: Ground

While Uprooted, Spine Crawlers have 0.94 movement speed (2.35 on Creep).

Abilities[]

Uproot
Uproot

Uproots the Spine Crawler. An uprooted Spine Crawler has the ability to move but cannot attack, and it moves much faster on Creep. Can be loaded into and overlord or a nydus worm.

Root
Root
Duration: 10 seconds

Roots the uprooted Spine Crawler at a target location (on Creep). A rooted Spine Crawler cannot move, but has the ability to attack. The Spine Crawler will dig for about 10 seconds while rooting before it is able to attack again.

Related Links[]



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