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Reaver

Protoss Reaver

Description[]

The Reaver is a slow artillery unit. It attacks by launching Scarabs, small explosive drones at targets. The Scarabs are housed inside the Reaver and take a small cost and time to build. This is similar to the relationship between Carriers and Interceptors. Even though Reavers have a relatively high total defense, 100 life and 80 shields, they are still fragile for their cost due to the long cooldown of their attack and to their low mobility.

Unit Information[]

Type: Armored - Mechanical - Massive
Cost: Minerals 200 Vespene Gas 100 Psi 4
Build time: 58 seconds
Shields: 80
Life: 100
Armor: 1
Movement Speed: 1
Sight Range: 10
Built from: Robotics Facility
Requires: Robotics Bay

Weapon: Scarab

  • Damage: 100 (Splash)(Explosive) (Can be upgraded to 125 by researching Plasma Charge)
  • Splash radius: 0 - 0.72 (100%), 0.72 - 1.45 (50%), 1.45 - 2.16 (25%)
  • Has a 1.25 s attack delay when dropped from a Warp Prism
  • Does not benefit from regular weapon upgrades
  • Attack speed: 3.56
  • Range: 8
  • Attacks: Ground

Note: There is a small delay (1.17 s) from the explosion to the moment in which damage is actually applied, so that a unit running away from the Scarab can take less damage from the explosion. A 2.25 movement speed unit (e.g. Siege Tank, Medic, Defiler) moving away from the explosion should only take 50% damage.

Abilities[]

Build Scarab
Build Scarab
Cost: Minerals 15 Vespene Gas 0
Duration: 9 (6 after researching Aurata Catalyst) seconds

Constructs Scarabs that automatically attack the Reaver's target. Scarabs are explosive drones that detonate on impact, dealing massive area damage. Reavers may not attack without Scarabs.

Upgrades[]

Plasma Charge
Plasma Charge
Cost: Minerals 200 Vespene Gas 200
Research Time: 129 seconds

Increases the Scarabs damage by 25

Researched from Robotics Bay.
Aurata Catalyst
Reaver - Aurata Catalyst
Cost: Minerals 150 Vespene Gas 150
Research Time: 138 seconds

Decreases the build time of the Reaver's Scarabs by 3 seconds.

Researched from Robotics Bay.

Uses and counters[]

Reavers are usually used in conjunction with Warp Prisms to make up for the slowness and fragility of the unit. This combination can be used for harassment, defense or as part of the main Protoss army.

Related Links[]



Units and Buildings
Protoss Overview
Units Probe · Zealot · Dragoon · High Templar · Dark Templar · Archon · Dark Archon · Observer · Warp Prism · Reaver · Corsair · Scout · Sentinel · Arbiter · Carrier
Buildings Nexus · Assimilator · Pylon · Gateway (Warp Gate) · Cybernetics Core · Forge · Photon Cannon · Twilight Council · Templar Archives · Robotics Facility · Robotics Bay · Observatory · Stargate · Fleet Beacon · Arbiter Tribunal
Terran Overview
Units SCV · Marine · Medic · Firebat · Enforcer · Ghost · Vulture (Spider Mine) · Siege Tank · Goliath · Dropship · Wraith · Viking · Science Vessel · Battlecruiser
Buildings Command Center (Orbital Command · Planetary Fortress) · Refinery · Supply Depot · Barracks · Engineering Bay · Bunker · Missile Turret · Covert Ops · Academy · Factory · Armory · Starport · Fusion Core · Tech Lab
Zerg Overview
Units Drone · Overlord · Swarm Queen · Zergling · Hydralisk (Lurker) · Mutalisk (Guardian · Devourer) · Scourge · Eruptor · Viper · Ultralisk · Defiler
Buildings Hatchery (Lair · Hive) · Extractor · Spawning Pool · Evolution Chamber · Hydralisk Den · Spine Crawler · Spore Crawler · Spire (Greater Spire) · Viper Nest · Ultralisk Cavern · Defiler Mound · Greater Nydus Network
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