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Overlord2

Zerg Overlord

Description Edit

The Overlord is a sturdy and very slow basic flying unit, primary source of Zerg Control Control. (Hatcheries also provide 2 Control each). Overlords detect cloacked and burrowed units.

Overlords are used for scouting in the early game, especially the starting one, since by proper positioning (over high-ground) they can avoid being attacked by the opponent starting units. Can also be used for spotting in the later stages.

Can be upgraded to increase speed and sight range with Pneumatic Carapace and to transport units with Ventral Sacs.

Once Hive is finished they can spawn a small amount of creep while being stationary

Unit Information Edit

Type: Armored - Biological
Cost: Minerals 100 Gas 0 (Provides Control 8)
Build time: 33 seconds
Life: 200
Armor: 0
Movement Speed: 0.461 (Can be upgrade to 1.84 by researching Pneumatized Carapace)
Sight Range: 9 (can be upgraded to 11 by researching Pneumatized Carapace )
Built from: Larva

Abilities Edit

Detector
Detector

This unit can detect cloaked, burrowed and hallucinated units.

Generate Creep
Generate Creep

Makes the Overlord start to spew creep underneath it. Creep will only be generated when the Overlord is not moving. Creep feeds nearby structures and units, allowing construction of buildings, and providing a slight health regeneration bonus to units.

Requires Hive.
Load
Load

Loads units into the Overlord's ventral sacs.

Upgrades Edit

Pneumatized Carapace
Overlord - Pneumatized Carapace
Cost: Minerals 100 Gas 100
Evolution Time: 110 seconds

Increases the movement speed of Overlords. Increases Overlord vision range by 2.

Researched from Lair or Hive.Requires Lair or Hive.
Ventral Sacs
Overlord - Ventral Sacs
Cost: Minerals 150 Gas 150
Evolution Time: 110 seconds

Allows Overlords to transport units.

Researched from Lair or Hive.Requires Lair or Hive.

Related Links Edit



Units and Buildings
Protoss Overview
Units Probe · Zealot · Dragoon · High Templar · Dark Templar · Archon · Dark Archon · Observer · Warp Prism · Void Relic · Reaver · Corsair · Scout · Sentinel · Arbiter · Carrier
Buildings Nexus · Assimilator · Pylon · Gateway (Warp Gate) · Cybernetics Core · Forge · Photon Cannon · Twilight Council · Templar Archives · Robotics Facility · Robotics Bay · Observatory · Stargate · Fleet Beacon · Arbiter Tribunal
Terran Overview
Units SCV · Marine · Medic · Firebat · Merc · Ghost · Vulture (Spider Mine) · Siege Tank · Goliath · Dropship · Wraith · Viking · Science Vessel · Battlecruiser
Buildings Command Center (Orbital Command · Planetary Fortress) · Refinery · Supply Depot · Barracks · Engineering Bay · Bunker · Missile Turret · Ghost Academy · Merc Compound · Factory · Armory · Starport · Fusion Core · Tech Lab
Zerg Overview
Units Drone · Overlord · Swarm Queen · Zergling · Hydralisk (Lurker) · Mutalisk (Guardian · Devourer) · Scourge · Swarm Lord · Viper · Ultralisk · Defiler
Buildings Hatchery (Lair · Hive) · Extractor · Spawning Pool · Evolution Chamber · Hydralisk Den · Spine Crawler · Spore Crawler · Spire (Greater Spire) · Viper Nest · Ultralisk Cavern · Defiler Mound · Greater Nydus Network

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