Description[]
The Medic is a support trooper, whose main function is healing nearby biological units. Can use Optic Flare, which reduces the target's sight range and cast range greatly. Can be upgraded to use Restoration, which removes all negative effects, such as Plague, from a unit.
Unit Information[]
Type: Biological - Medium
Cost: 50 25 1
Build time: 25 seconds
Life: 60
Energy: 50/150
Armor: 1
Movement Speed: 2.25
Sight Range: 9
Built from: Barracks with Tech Lab (Unless player controls a Fusion Core)
Abilities[]
Heal (Autocast) | ||
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Energy: Recovers 1.5 Lift per point of energy Range: 1 Heals a friendly biological target. |
Optical Flare | ||
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Energy: 50 Range: 10 Duration: 35 seconds Reduces the unit's sight range to 0 for 35 seconds. Also reduces spell cast range of all spellcasters to 4. Blind units can't detect enemies. |
Restoration | ||
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Energy: 50 Range: 6 Removes all negative effects from target unit. Requires Restoration research from Barracks Tech Lab. |
Upgrades[]
Restoration | ||
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Cost: 100 100 Research Time: 65 seconds Enables Medics to use the Restoration ability. Researched from Barracks Tech Lab. |
Related Links[]