Ghosts are covert infantry units which can be produced from the Barracks as long as the Terran player controls a Covert Ops. They can Cloak to become invisible, if you ressearch Personal cloacking on the Covert Ops. They are able to mark a target location for a Tactical Nuke strike, which will be then launched from any Covert Ops with an available Nuke. They can also deploy Areal Defense Turrets, stationary flying units which can target ground targets with a powerful, but slow Concussive Damage weapon. They can also cast Kinetic Destabilizers, after ressearching them from a Covert Ops. This is a Single Target spell that applies a long duration debuff on a mechanical target (affects ground or air targets). While this debuff is active the unit will be damaged whenever it's moving.
Note that the Tactical Nuke Strike cast range is greater than the Ghost's sight range, even if the Ghost is moving.
Unit Information Edit
Type: Biological - Medium - Psionic
Cost: 50 125 3
Build time: 42 seconds
Energy: 50/100 (Can be upgraded to 62/200 by researching Titan Reactor)
Movement Speed: 2.64
Sight Range: 10
Built from: Barracks
Requires: Covert Ops
Weapon: C-10 Canister Rifle
- Damage: 10 (Normal Damage)
- +1 damage each weapon upgrade
- Attack speed: 1.5
- Range: 6
- Attacks: Ground and Air
|Tac Nuke Strike|
|Range: 12 |
Effect Radius: 8 (Nuke deals 100% damage within 4, 50% damage within 6, 25% damage within 8)
Duration: 20 seconds
Consumes a Nuke armed in a Ghost Academy Silo to call down a Nuclear Strike at a target location. The Ghost must stand still for 20 seconds while the Nuke approaches; if the Ghost is killed or cancels the calldown, the Nuke will be lost. Nukes that land deal up to 300 damage to enemies (+200 vs structures) in a large radius. This ability can be used while Cloaked.Requires at least one Ghost Academy armed with a Nuke.
|Energy: 2 (only once during activation), consumes energy quickly while active. |
The Ghost becomes invisible, while cloack is active.Researched from Covert Ops.Requires Personal Cloaking.
|Build Point Defense Turret|
|Energy: 50 |
Effect Radius: 4
Duration: 80 seconds
Constructs a Stationary Flying Drone at a targeted location. The Drone spawns with 150 Hit Points, 0 armor. It has a weapon that deals 80 concussive damage to ground targets every 3.6 seconds. When the drone is initially spawned, it's weapons will be inactive for a few seconds and it won't trigger aggression from the enemy (altho it is possible to destroy it during this time by using target fire).
|Cost: 150 150 |
Research Time: 138 seconds
Increases the starting energy of Science Vessels and Ghosts by 12 and their maximum energy by 50.Researched from Fusion Core.
Related Links Edit