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Dark Archon

Protoss Dark Archon

Description Edit

The Dark Archon is a lategame protoss spellcaster. Can cast Feedback. Can be upgraded to use Maelstrom and Mind Control.

Dark Archon's spells have pretty niche uses: Feedback and Mind Control are primarily useful against powerful single enemy targets, while Mealstrom is effective against groups of enemy Biological units.

Dark Archons, like Archons, are quite fast and are similarly vulnerable to Science Vessels' EMP. Dark Archons have marginally more Life than Archons but much less shields.

Unit Information Edit

Type: Armored - Psionic - Massive - Hover
Cost: Minerals 250 Gas 200 Psi 4
Build time: 17 seconds
Shields: 200
Life: 25
Energy: 50/200 (Can be upgraded to 62/250 by researching Khaydarin Amulet)
Armor: 0
Movement Speed: 2.81
Built from: 2 Dark Templars using Merge

AbilitiesEdit

Feedback
Feedback
Energy: 50
Range: 10

Drains all energy from target unit and deals an amount of damage to the unit equal to the value of the energy drained

Maelstrom
Research Maelstrom
Energy: 100
Range: 10
Effect Radius: 2.3
Duration: 10 seconds

Immobilizes a group of enemy biological units for 10 seconds.

Mind Control
Research Mind Control
Energy: 150
Range: 10

Permanently converts targeted unit to player control. Drains all shield from the Dark Archon.

UpgradesEdit

Maelstrom
Research Maelstrom
Cost: Minerals 100 Gas 100
Research Time: 83 seconds

Allows Dark Archons to use the Maelstrom ability. Biological units caught in the maelstrom are immobilized for a short period.

Researched from Templar Archives.
Mind Control
Research Mind Control
Cost: Minerals 200 Gas 200
Research Time: 100 seconds

Allows Dark Archons to use the Mind Control ability. This ability will fully deplete the Dark Archon's shields in order to permanently give the player control over the targeted unit.

Researched from Templar Archives.
Khaydarin Amulet
High Templar - Khaydarin Amulet
Cost: Minerals 150 Gas 150
Research Time: 138 seconds

Increases the starting energy of High Templar and Dark Archons by 12, and increases their maximum energy by 50.

Researched from Templar Archives.

Related Links Edit



Units and Buildings
Protoss Overview
Units Probe · Zealot · Dragoon · High Templar · Dark Templar · Archon · Dark Archon · Observer · Warp Prism · Void Relic · Reaver · Corsair · Scout · Sentinel · Arbiter · Carrier
Buildings Nexus · Assimilator · Pylon · Gateway (Warp Gate) · Cybernetics Core · Forge · Photon Cannon · Twilight Council · Templar Archives · Robotics Facility · Robotics Bay · Observatory · Stargate · Fleet Beacon · Arbiter Tribunal
Terran Overview
Units SCV · Marine · Medic · Firebat · Merc · Ghost · Vulture (Spider Mine) · Siege Tank · Goliath · Dropship · Wraith · Viking · Science Vessel · Battlecruiser
Buildings Command Center (Orbital Command · Planetary Fortress) · Refinery · Supply Depot · Barracks · Engineering Bay · Bunker · Missile Turret · Ghost Academy · Merc Compound · Factory · Armory · Starport · Fusion Core · Tech Lab
Zerg Overview
Units Drone · Overlord · Swarm Queen · Zergling · Hydralisk (Lurker) · Mutalisk (Guardian · Devourer) · Scourge · Swarm Lord · Viper · Ultralisk · Defiler
Buildings Hatchery (Lair · Hive) · Extractor · Spawning Pool · Evolution Chamber · Hydralisk Den · Spine Crawler · Spore Crawler · Spire (Greater Spire) · Viper Nest · Ultralisk Cavern · Defiler Mound · Greater Nydus Network

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